These groups are sub-assemblies that will be made according to the solutions 1 and 2 above. It is then composed of classes of kinematic equivalence, that is to say groups of parts completely related to each other. This is not always possible in team work, or even when you use older components in a new project whose details are no longer known (also true for standard elements from component libraries).Ģ- The project is a mechanism in which certain parts retain the mobility necessary for their work. Note that I do not voluntarily talk about sketches positions, objects, or others, which assume numerically known the desired positions as well as the dimensions of the objects. It allows to put in relative position the different objects in order to realize the complete product. In this case, an Assembly WorkBench is welcome. Parts can be built in separate files or no. In this case, the bodies can be drawn relative to each other using master sketches, expressions, the ShapeBinder tool. The parts can each be built in a PartDesign Body, the whole being in a single FreeCAD file. My personal experience leads me to think that there are at least two different situations depending on our need :ġ- The project is a set in which all the parts are completely interconnected : It's up to you to test the other workbenches offered and make your choices. It allows a relative positioning of objects by contact, embedding, alignment of surfaces, as a fitter does with real objects. I chose for the creation of classic assemblies Assembl圓 workbench (version 0.11 of ), built by Realthunder, because it was the first to correspond to my working approach : The workbench used to create assemblies of mechanical parts :
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